August 2009
3 posts
Made a ledge and a ladder going to ledge, according to the l4d dev tutorial. Hammer more an more reminds me of MSpaint with a 3rd Dimension.
Aug 10th
Setting up twitter with the tumblr blog. I want to get back to work.
Aug 10th
Undead baby steps
This project started three days ago, with me noticing the Left4Dead* authoring tools, made available by yours mine and thiers, Valve software company. I decided to take a crack at it, so I followed this link to Valve Developer community wiki to a decent tutorial on how to start designing your own level. Check it out. So far I’m following this guide pretty much to the letter, and I created...
Aug 9th
April 2009
1 post
Re-tooled for your convenience and my pleasure.
This used to be a blog about something. It was stupid. I had a better idea and scrapped the old one. This blog is chronicling one mans journey through the inner workings of Hammer World editor, a Level/world designer released by valve. I think its approiate to name it Hammer time. I’ll write up a big page about what happened a couple times a week, will some twitter updates in the...
Apr 14th